Contacts | Jobs |
Facts

Some numbers and anecdotes about our company, our employees and our industry.

  • Internal Team
  • Alchemic Dream
  • 60%
  • 40%
  • Cost
  • Security
  • Flexibility
  • Presence
  • Deployment

Online Gaming Market

  • Japan
  • Europe
  • N. America
  • China
  • Korea
  • 2012
  • 2011
  • 2010
  • 2009
  • 2008
  • 2007
2012
2011
2010
2009
2008
2007
  • Million
  • 1,000
  • 2,000
  • 3,000
  • 4,000
  • 5,000
  • 6,000
  • 7,000
  • $

MMPOW

30929

30 Languages

  • :

Local Time

Since

hours
minutes
seconds

Online Gaming by Generations

- 17 years old34%
18-24 years old25%
25-29 years old18%
30-39 years old19%
40-49 years old3%
+ 50 years old1%

For the last 0 seconds

Support tickets answered

0

Phone calls answered

0

Bugs reported

0

Words translated

0

Social network interactions

0

Gold farmers banned

0

$ spent in social games

0